Episode Six: Death

Part 6 of 10: Akerman turns his eyes toward Death. What is it to die, to grieve, to live? Akerman is certain he can adequately answer each and every one of these concerns. Akerman does not know exactly when he is going to die, but he knows a few people who want to tell him. Written & Produced by Gregory Akerman. All music & sound effects from free sound.org

Episode Four: War

Part 4 of 10: Akerman turns his attention to War. Whilst it is true that many people have spent a lot of time defining War as good for nothing, surely there may possibly be some uses to it? Akerman hopes so, as he is feeling a little war mongers. Written & Produced by Gregory Akerman. All music & sound effects from free sound.org

Episode Three: Art

Part 3 of 10: Akerman Explains exactly what an Art is, makes sure every person listening to this is perfectly aware that Akerman is/isn’t the most important artist this world has ever seen. Akerman may spend some time talking about museums. He forgets why he did this. Written & Produced by Gregory Akerman. All music & sound effects from free sound.org

Episode Two: Christ

Part 2 of 10: Akerman explores Christ. Specifically the idea of people thinking they are Christ when there is a chance that they are in fact not actually Christ at all. It’s not easy getting through these. But Akerman means well. Written & Produced by Gregory Akerman. All music & sound effects from free sound.org

Episode One: Fame

Part 1 of 10: Akerman explores fame, tracing a history from the origins of humanity to the inevitable destruction of all matter. Akerman desires money, success, fame, glamour. Akerman discusses some, all or none of this whilst testing your patience. Written & Produced by Gregory Akerman, All music & sound effects from freesound.org

This is pretty much what happens when i’m left unsupervised. This 10 piece art noise project is a reworking of my previous stand up shows. turning the long rambling shows into tight little sketches and then obfuscating the living christ out of them to create a nightmare fuel sound scape.

if nothing else, I like it!